Land destruction is at its best when you are ahead or when you know your opponents need specific lands to combo like Dark Depths, Urza's lands, or Field of the Dead
You literally get two Confidants for the prices of two Confidants, which is exciting for me (I dont even know why)
While it's fun to see more of the creative side of characters through the Dreamborn and Floodborn designs, there is just something about the Storyborns that when captured perfectly transports you to those fond moments that made these movies so memorable
Going back the original example many paragraphs ago, let's look at the two cards you milled away: Milling the Gearhulk, if they are playing a Constructed deck, is likely an indicator they have even more Gearhulks
while soft counters have a harder time permanently stopping threats, theyre usually cheaper to cast and can be more efficient for your mana base